FTGL 2.4.0

ftgl.h
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1 /*
2 * FTGL - OpenGL font library
3 *
4 * Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz>
5 * Copyright (c) 2008 Sam Hocevar <sam@hocevar.net>
6 * Copyright (c) 2008 Sean Morrison <learner@brlcad.org>
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining
9 * a copy of this software and associated documentation files (the
10 * "Software"), to deal in the Software without restriction, including
11 * without limitation the rights to use, copy, modify, merge, publish,
12 * distribute, sublicense, and/or sell copies of the Software, and to
13 * permit persons to whom the Software is furnished to do so, subject to
14 * the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be
17 * included in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
22 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
23 * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 */
27
28 #ifndef __ftgl__
29 #define __ftgl__
30
31 /* We need the Freetype headers */
32 #include <ft2build.h>
33 #include FT_FREETYPE_H
34 #include FT_GLYPH_H
35 #include FT_OUTLINE_H
36
37 /* Floating point types used by the library */
38 typedef double FTGL_DOUBLE;
39 typedef float FTGL_FLOAT;
40
41 /* Macros used to declare C-linkage types and symbols */
42 #ifdef __cplusplus
43 # define FTGL_BEGIN_C_DECLS extern "C" { namespace FTGL {
44 # define FTGL_END_C_DECLS } }
45 #else
46 # define FTGL_BEGIN_C_DECLS
47 # define FTGL_END_C_DECLS
48 #endif
49
50 #ifdef __cplusplus
51 namespace FTGL
52 {
53 typedef enum
54 {
55 RENDER_FRONT = 0x0001,
56 RENDER_BACK = 0x0002,
57 RENDER_SIDE = 0x0004,
58 RENDER_ALL = 0xffff
59 } RenderMode;
60
61 typedef enum
62 {
63 ALIGN_LEFT = 0,
64 ALIGN_CENTER = 1,
65 ALIGN_RIGHT = 2,
66 ALIGN_JUSTIFY = 3
67 } TextAlignment;
68
69 typedef enum
70 {
71 CONFIG_VERSION = 1,
72 } ConfigString;
73
82 extern char const *GetString(ConfigString config);
83 }
84 #else
85 # define FTGL_RENDER_FRONT 0x0001
86 # define FTGL_RENDER_BACK 0x0002
87 # define FTGL_RENDER_SIDE 0x0004
88 # define FTGL_RENDER_ALL 0xffff
89
90 # define FTGL_ALIGN_LEFT 0
91 # define FTGL_ALIGN_CENTER 1
92 # define FTGL_ALIGN_RIGHT 2
93 # define FTGL_ALIGN_JUSTIFY 3
94
95 # define FTGL_CONFIG_VERSION 1
96
105 extern char const *ftglGetString(int config);
106 #endif
107
108 // Compiler-specific conditional compilation
109 #ifdef _MSC_VER // MS Visual C++
110
111 // Disable various warning.
112 // 4786: template name too long
113 #pragma warning(disable : 4251)
114 #pragma warning(disable : 4275)
115 #pragma warning(disable : 4786)
116
117 // The following definitions control how symbols are exported.
118 // If the target is a static library ensure that FTGL_LIBRARY_STATIC
119 // is defined. If building a dynamic library (ie DLL) ensure the
120 // FTGL_LIBRARY macro is defined, as it will mark symbols for
121 // export. If compiling a project to _use_ the _dynamic_ library
122 // version of the library, no definition is required.
123 #ifdef FTGL_LIBRARY_STATIC // static lib - no special export required
124 # define FTGL_EXPORT
125 #elif FTGL_LIBRARY // dynamic lib - must export/import symbols appropriately.
126 # define FTGL_EXPORT __declspec(dllexport)
127 #else
128 # define FTGL_EXPORT __declspec(dllimport)
129 #endif
130
131 #else
132 // Compiler that is not MS Visual C++.
133 // Ensure that the export symbol is defined (and blank)
134 #define FTGL_EXPORT
135 #endif
136
137 #include <FTGL/FTLibrary.h>
138
139 #include <FTGL/FTPoint.h>
140 #include <FTGL/FTBBox.h>
141 #include <FTGL/FTBuffer.h>
142
143 #include <FTGL/FTGlyph.h>
144 #include <FTGL/FTBitmapGlyph.h>
145 #include <FTGL/FTBufferGlyph.h>
146 #include <FTGL/FTExtrdGlyph.h>
147 #include <FTGL/FTOutlineGlyph.h>
148 #include <FTGL/FTPixmapGlyph.h>
149 #include <FTGL/FTPolyGlyph.h>
150 #include <FTGL/FTTextureGlyph.h>
151 #include <FTGL/FTTriangleExtractorGlyph.h>
152
153 #include <FTGL/FTFont.h>
154 #include <FTGL/FTGLBitmapFont.h>
155 #include <FTGL/FTBufferFont.h>
156 #include <FTGL/FTGLExtrdFont.h>
157 #include <FTGL/FTGLOutlineFont.h>
158 #include <FTGL/FTGLPixmapFont.h>
159 #include <FTGL/FTGLPolygonFont.h>
160 #include <FTGL/FTGLTextureFont.h>
161 #include <FTGL/FTGLTriangleExtractorFont.h>
162
163 #include <FTGL/FTLayout.h>
164 #include <FTGL/FTSimpleLayout.h>
165
166 #endif // __ftgl__
FTBBox.h
FTGL::CONFIG_VERSION
Definition: ftgl.h:71
FTGL::ALIGN_LEFT
Definition: ftgl.h:63
FTLibrary.h
FTSimpleLayout.h
FTPoint.h
FTGL::TextAlignment
TextAlignment
Definition: ftgl.h:61
FTLayout.h
FTGL::ConfigString
ConfigString
Definition: ftgl.h:69
FTGLBitmapFont.h
FTGL::ALIGN_JUSTIFY
Definition: ftgl.h:66
FTGlyph.h
FTGL::RENDER_SIDE
Definition: ftgl.h:57
FTBufferGlyph.h
FTOutlineGlyph.h
FTGL::GetString
char const * GetString(ConfigString config)
Return a string describing the current FTGL instance.
FTGLTriangleExtractorFont.h
FTGL::RENDER_ALL
Definition: ftgl.h:58
FTExtrdGlyph.h
FTBitmapGlyph.h
FTGL::RENDER_FRONT
Definition: ftgl.h:55
FTTriangleExtractorGlyph.h
FTBufferFont.h
FTBuffer.h
FTGLPixmapFont.h
FTGL_FLOAT
float FTGL_FLOAT
Definition: ftgl.h:39
FTGL::ALIGN_CENTER
Definition: ftgl.h:64
FTGL::RENDER_BACK
Definition: ftgl.h:56
FTGL_DOUBLE
double FTGL_DOUBLE
Definition: ftgl.h:38
FTGLTextureFont.h
FTTextureGlyph.h
FTGL::ALIGN_RIGHT
Definition: ftgl.h:65
FTPolyGlyph.h
FTGL::RenderMode
RenderMode
Definition: ftgl.h:53
FTGLOutlineFont.h
FTGLPolygonFont.h
FTGLExtrdFont.h
FTFont.h
FTPixmapGlyph.h
FTGL
Definition: ftgl.h:51